Bolf
Overview
A game focused on destroying targets with a bow. Like golf, your goal is to play the game as little as possible. Every course has a "par," and you should aim to complete the course under par. A negative score is good in this case!
Ready your bow, aim steady, and skewer as many balls as you can! Like a shish kebab. An explodey-colorful-glass-ball-kebab.
Controls
- Left Click (hold): Prepare your shot
- Left Click (release): Fire
- Left Click (small distance)/Right click: Cancel shot
- R: Use a mulligan (a restart). Available once per course
- Escape: Pause menu. Holds settings and contains a running scorecard
Credits
Open sourced on Github
- Daniel Gallups - Developer, UI/UX, Gameplay
- Joseph Aghoghovbia - Developer, Animation, Gameplay
- Shane Jones - Modeling, Animation, Design
- Adelaide Ellicott - Music, SFX
- Anas (Duck165) - Level Completion SFX
Third Party
- Bevy Logo - All rights reserved by the Bevy Foundation, permission granted for splash screen use when unmodified.
- Bow Model - CC3.0 by Zsky via poly.pizza
Note: Due to the nature of web builds, several parts of the intended experience are missing. We recommend you compile and run the project using Github. Precompiled binaries are also available below.
Published | 4 days ago |
Status | In development |
Platforms | HTML5, macOS, Linux |
Authors | Radifire, Bardificer, dsgallups, pluggerman |
Genre | Puzzle |
Tags | bevy, Low-poly, Singleplayer |
Links | GitHub |
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